Archive for the ‘Apps & Sites’ Category

 Opera Mobile Store adds Bango app billing options
      By Shaun Zelber,  September 2nd, 2011 :: Apps & Sites, News & Events, OS & Handsets

Opera Software is partnering with mobile payment and analytics firm Bango to introduce new purchase and billing options within its Opera Mobile Store. Opera Mini and Opera Mobile browser users may now buy apps and premium in-app content from the store and then charge the transaction to their credit card or monthly carrier bill.

Opera Mobile Store (built in association with white-label storefront solutions provider Appia) touts apps and content targeted to each consumer’s specific mobile device, local market and currency. The storefront spans more than 200 countries and every mobile platform, offering both premium and free applications. Although the store is a featured Speed Dial link on the Opera Mini and Opera Mobile browsers, it is also accessible across devices running non-Opera browsers. Developers earn 70 percent of net revenues generated via the Opera Mobile Store.

Close to 122 million mobile subscribers worldwide accessed Opera Mini in July 2011, browsing more than 74.0 billion pages. Earlier this month, Opera Software introduced Oupeng, a new browser developed for the enormous Chinese market. In addition to leveraging Opera’s signature data compression technology, which increases page loading speeds by up to 10 times while reducing data consumption as much as 90 percent, Oupeng embeds support for Weibo, one of China’s premier microblogging services, enabling users to share content, post updates and view photos.

  
 Samsung introduces ChatON cross-platform messaging service
      By Shaun Zelber,  August 30th, 2011 :: Apps & Sites, News & Events

Samsung unveiled ChatON, a free mobile messaging service enabling users to communicate across all major smartphone and feature phone platforms.

Similar in concept to the very popular BBM by Research In Motion’s, ChatON enables users to share text communications, photos, video clips and hand-written notes; the service includes support for group messaging and also features a web client to enable conversations between mobile and PC users. Alongside the basic ChatON service optimized for feature phones, Samsung will offer a feature-rich version for smartphones including interaction rankings, animated messages and a “Trunk” for automatic content sharing.

Samsung will launch ChatON next month in more than 120 countries, with support for up to 62 languages. It also plans expand the solution beyond mobile phones to connected devices like tablets and netbooks.

ChatON is the latest entry in the increasingly competitive mobile messaging space. Apple’s  much-anticipated iOS 5 operating system overhaul brings with it iMessage, which lets consumers send free text messages, photos and videos among all iOS devices. Facebook Messenger, a free, standalone application introduced earlier this month, enables iOS and Android device users to correspond directly with their Facebook friends. And just last week, Skype acquired group messaging solutions startup GroupMe, whose application enables users to text and make conference calls with circles of friends or colleagues across multiple operating systems.

So we can say that the battle is really heating up in the mobile chat space with handsets up against cross platform guys like Facebook and Skype.

 

 

  
 Nextpeer Lets Mobile Developers Turn Single-Player Games Into Multi-Player Games
      By Shaun Zelber,  August 30th, 2011 :: Apps & Sites, Geek & Tech, OS & Handsets
nextpeer-logo

Nextpeer is a newly launched mobile developer toolkit that lets game developers quickly and easily add multi-player gaming to their single-player games. With Nextpeer’s tournament and social SDK (software development kit), developers can add customizable features that enable their game’s users join real-time, social tournaments where they compete against other users for top scores or achievements.

The idea is so simple, it’s surprising it hasn’t been done before. People like mobile games and they like playing games together, but until now, the only way developers can build a multi-player gaming experience is by building a multi-player game from scratch. With Nextpeer, however, any game can become a multi-player game.

How It Works

For users, Nextpeer is easy to use, too. Gamers launch the app, tap the “online tournaments/multi-player” button and sign in using Facebook Connect. This takes them to a screen displaying which live tournaments are available to join – an experience similar to joining a table on Zynga’s Texas HoldEm, for example.

The player then places a bet to join the tournament. (This part is optional, and will depend on the game).

  
 HP To Apple: You Win.
      By Shaun Zelber,  August 30th, 2011 :: Apps & Sites, News & Events, OS & Handsets
glass_joe_tkoed

As I write this, I’m sitting in a cafe. Around me, there are five people on laptops — four of them are MacBooks. Four other people are using tablets — all four are iPads. Welcome to the Post-PC world.

That phrase was one of the first things that jumped to my mind today when I heard the news that HP was not only killing off their TouchPad and Pre webOS-based products, but also trying to spin-off their PC business. The largest PC business in the world, mind you.

And HP’s statements during their earnings call today only further reaffirmed the idea of the Post-PC world.

“Consumers are changing the use of their PC,” HP CEO Leo Apotheker said. “The tablet effect is real and sales of the TouchPad are not meeting our expectations. The velocity of change in the personal device marketplace continues to increase as the competitive landscape is growing increasingly more complex especially around the personal computing arena,” he continued. He then repeated, “the tablet effect is real”.

But wait, then why is he exiting the tablet space after only a matter of weeks? Because when Apotheker says “the tablet effect”, he really means “the iPad effect”.

Put another way, “Apple, you win.”

And not just in the tablet space. Again, the largest PC-maker in the world is exiting the space. Think about how crazy that is for a second. It sounds like a completely irrational panic move. But maybe it’s not.

After all, while HP may be the worldwide leader in PC sales with massive revenues, their actual profit from those sales has already been far surpassed by Apple. Further, while overall PC growth continues to contract, Apple’s Mac sales continue to grow and have outpaced the rest of the PC industry for 21 consecutive quarters. That’s over five consecutive years. That’s certainly another way to interpret ”Post-PC world”.

The writing is on the wall. HP is perhaps reading it a bit early, but they may well be reading it clearly.

Let’s look back at what Steve Jobs said last March when unveiling the iPad 2:

I’ve said this before, but thought it was worth repeating: It’s in Apple’s DNA that technology alone is not enough. That it’s technology married with liberal arts, married with the humanities, that yields us the result that makes our hearts sing.

And nowhere is that more true than in these post-PC devices.

And a lot of folks in this tablet market are rushing in and they’re looking at this as the next PC. The hardware and the software are done by different companies. And they’re talking about speeds and feeds just like they did with PCs.

And our experience and every bone in our body says that that is not the right approach to this. That these are post-PC devices that need to be even easier to use than a PC. That need to be even more intuitive than a PC. And where the software and the hardware and the applications need to intertwine in an even more seamless way than they do on a PC.

And we think we’re on the right track with this. We think we have the right architecture not just in silicon, but in the organization to build these kinds of products.

And so I think we stand a pretty good chance of being pretty competitive in this market. And I hope that what you’ve seen today gives you a good feel for that.

What’s perhaps most noteworthy about HP’s move today is that they, more so than any other company attacking the tablet space, seemed to have a grasp of what Jobs was talking about — undoubtedly thanks to Jon Rubinstein, the longtime Apple general leading webOS. The Post-PC device is about the combination of hardware and software all built and integrated by one company. Google doesn’t get that. RIM can’t execute. But with the Palm/webOS purchase, it seemed that HP had both the vision and resources to possibly compete with Apple.

In fact, a year ago, that’s exactly what we had heard the plan was. The subsequent talk about webOS integration across their entire product line as well as the unveiling of the TouchPad and a new Pre seemed to reaffirm this. But something funny happened on the way to the battle with Apple. Amid scandal, then-HP CEO Mark Hurd was forced to resign.

This happened just three months after HP acquired Palm for $1.2 billion. At the time of the deal, HP told us very clearly: “our intent is to double down on webOS“. Again, while they wouldn’t explicitly admit it at the time, the plan was to compete with Apple.

But with Hurd out, HP turned to Apotheker, the man who previously ran SAP. He had been with the enterprise company for 20 years. This whole “HP as Apple” plan must have sounded like Latin to him.

Since the wheels of this plan were already in motion when he came on board, Apotheker stuck to it. But while he watched for any sign of shakiness, he scooped up some data companies like Vertica. It was probably clear to those inside HP what was going on. Last month, Rubinstein switched roles, to be an executive at HP instead of the guy in charge of webOS.

When the TouchPad launched, and subsequently floundered out of the gate, Apotheker had what he needed. He landed Autonomy and it was set. HP wasn’t going to be the next Apple. They were going to be the next IBM.

Not IBM, the PC juggernaut, mind you — IBM the company that cut loose the PC hardware division and focused on data and enterprise. That’s what so jarring about today’s news: HP just did a full stop and then a 180 before our very eyes. Apple and IBM both resurrected themselves in recent years, but each did it in opposite ways. The Apple plan didn’t work for HP, Apotheker decided. He now clearly believes the IBM plan will.

During today’s earnings call, Apotheker also cited the threat their “business critical services” were facing from Oracle. That’s interesting since Hurd landed at Oracle as a co-President. The two companies hate one another. In choosing the IBM resurrection model over the Apple one, Apotheker has also better aligned his company for a full-on battle with Oracle.

So where does all of this leave webOS? The TouchPad is dead. The Pre sleeps with the fishes. HP seems to be open to all options including licensing out webOS for others to use. But the simplest solution will probably end up being the one they go with: a sale of webOS to some other entity that can actually use it. HP VP Richard Kerris made this option pretty clear in a tweet today.

HTC? Samsung? Facebook? Google?! One thing to consider: Jon Rubinstein sits on Amazon’s board…

Something else to consider: when HP bought Palm for $1.2 billion last year, the world was a different place. These days, companies are paying $4.5 billion for a group of patents. Google is paying $12.5 billion for Motorola, a large portion is which is also for patents. Along with Palm and webOS, HP got Palm’s 1,500+ patents last year, as they emphasized to us at the time of the sale.

If those patents are as important in the mobile space as some believe, they alone could be worth more than the $1.2 billion Palm sale price now. If HP can flip those for north of that price, the whole acquisition won’t look like nearly as much of a disaster as it does right now.

But the big picture item of today remains what HP is no longer doing: making Post-PC devices or even PCs themselves. In less than the span of a year, the biggest PC maker in the world realized not only that they couldn’t be Apple, but that they couldn’t even compete with Apple. And they admitted it. And called the fight. It was a first-round T.K.O.

The question is: does this make HP look foolish, cowardly, or smart? The answer today may be different from the one tomorrow.

 

  
 Junaio 3.0 Mobile AR Browser Update. Now Scans Barcodes Too.
      By Shaun Zelber,  August 30th, 2011 :: Apps & Sites, OS & Handsets
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Junaio, the mobile Augmented Reality browser created by German AR firm Metaio, has been updated this morning: Version 3.0 now supports scanning barcodes. Some of you are probably thinking “Whoop-dee-doo, every app can scan barcodes nowadays.” And you’re right; it’s not really a big deal in that sense. When you consider Junaio’s capability at advanced image recognition, using it to scan 1D and 2D QR codes is kind of like using a bazooka to shoot an arrow.

But from a usability standpoint, it makes a lot of sense. I’ll be the first to admit that Junaio’s “channel” concept for AR content has always been a little confusing to me. I mean, I get it and think it is a flexible way to break up content. I’m sure it also makes it easy for 3rd parties to make content available to the browser.

  
 Dr. Dre to sell just over half of audio company to HTC
      By Shaun Zelber,  August 15th, 2011 :: Apps & Sites, News & Events, OS & Handsets

Jimmy Iovine, Dr. Dre and Lady GagaLady Gaga (right) has her own headphones range called Heartbeats

Dr. Dre is selling just over half of his audio company Beats Electronics to smartphone maker HTC.

It is buying a 51% stake in the rapper’s company for $309 million (£190m).

Beats Electronics makes headphones and speakers and was set up by Dr. Dre and music producer Jimmy Iovine.

The purchase will be HTC’s fifth acquisition this year, as the company fights to increase share against rivals Apple and Samsung.

The Taiwanese firm said it expected the deal to close in the next few months and to have a number of products that incorporate Beats technology on the market by the end of the year.

Jimmy Iovine, chairman and founder of Beats Electronics, will continue to run the company.

He is also chairman of Interscope Records, which produces albums for the likes of Black Eyed Peas and All Time Low, and a mentor on American Idol.

Dr. Dre founded Beats Electronics in 2006 with the company’s headphones costing as much as $600 (£368).

 

  
 Huawei preps first own-branded UK smartphone
      By Shaun Zelber,  August 14th, 2011 :: Apps & Sites, OS & Handsets

Huawei is to launch its first own-branded Android handset in the UK, pledging to build its brand in the market and take on rival Android vendors. Bloomberg reports that the Chinese vendor could launch its Blaze device (pictured) in the UK as early as next month and is expected to position it at the lower-end of the smartphone market, possibly costing just £100. “We’re trying to establish the brand, almost from scratch,” said Mark Mitchinson, the company’s UK executive VP, who has previously worked for both Samsung and Nokia. He said Huawei will compete with “anyone involved in Android.” Huawei is targeting a UK market share of 4 percent to 5 percent.

  
 Report: Android developers failing to receive payments
      By Shaun Zelber,  August 13th, 2011 :: Apps & Sites, Geek & Tech, OS & Handsets

TechCrunch said that a number of developers selling products via Google’s Android Market are claiming that the payments they receive do not match-up with the number of apps they have sold. According to the report, the issue is related to transactions made via the Android Market web store, rather than to products purchased directly from Android handsets. It was suggested that these transactions are being processed via Google Checkout, without developers receiving their share of the income.

TechCrunch said that Google has made an official response, and that once an official fix has been put in place, developers will be notified if they are due more cash and the next payment will rectify this. It was also said that the company argues it has been proactive in keeping developers up-to-date with its progress.

  
 Amazon’s Appstore: You’ll Make $0 When We Give Your App Away, And You’ll Like It
      By Shaun Zelber,  August 13th, 2011 :: Apps & Sites, News & Events

Apparently Apple isn’t the only company running an App Store with a penchant for secrecy.

In a blog post this morning, mobile developer Shifty Jelly has publicly called out Amazon for covertly offering the company featured placement on its unofficial Android Appstore as the ‘free app of the day’. This is a well-known promotion that Amazon has openly talked about, but there’s a twist: instead of paying developers 20% of the app’s List Price, which is what it had previously promised, Amazon is asking them to take a 0% rev share. If that’s confusing, read on.

The post, titled ‘Amazon App Store: Rotten to the Core’, recounts how Amazon approached Shifty Jelly with the following secret offer (emphasis Amazon’s):

As you may already know, the Free App of the Day offer placement is one of the most visible and valuable spaces on the Amazon Appstore. We would like to include your app “[name removed]” in our Free App of the Day calendar. We have seen tremendous results from this promotion spot and believe it will bring you a great deal of positive reviews and traffic. It is an opportunity to build your brand especially in association with a brand like Amazon’s. The current price of this placement is at 0% rev share for that one day you are placed.

Now, I vividly remember quizzing the people in charge of Amazon’s Appstore back when it first launched in January. I asked multiple times how exactly their free app of the day promotions would work. And I was very clearly told that even if Amazon decided to make an app free, developers would still be making 20% of their list price. In other words, they’d still make money. So much for that idea.

After extended internal debate, Shifty Jelly agreed to Amazon’s offer — they’d give away their appPocket Casts for free for one day.

The results? They ‘sold’ 100,000 copies, for which they received nothing, and the sustained promotion they were promised was unimpressive: “the day after saw a blip in sales, followed by things going back to exactly where we started, selling a few apps a day.” Now Shifty Jelly has to add servers to accommodate thousands of new users and has hundreds of additional support requests, with no additional revenue to show for it.

It’s completely ridiculous that Amazon publicly talked about giving developers 20% of the List Price only to later ask them to accept a worse deal — and that they’re now “putting really restrictive clauses at the bottom of their emails, saying that no one is even allowed to discuss these back door deals they are doing.”

That said, Shifty Jelly still had to agree to the new terms before the offer launched, and it’s not as if they just gave the application away to 100,000 people who would have otherwise paid for it — their report indicates that they were only selling a handful of apps on most days.

Other developers should take note: Amazon’s promised “tremendous results” may not do much to help your bottom line. We’ve reached out to Amazon for comment.

For some background, here’s how Amazon’s pricing system works (from my previous post):

The biggest departure from the mobile app stores we’ve grown accustomed to involves pricing. Unlike Apple’s App Store and Android Market, where developers can set their price to whatever they’d like, Amazon retains full control over how it wants to price your application. The setup is a bit confusing: upon submitting your application, you can set a ‘List Price’, which is the price you’d normally sell it at. Amazon will use a variety of market factors to determine what price it wants to use, and you get a 70% cut of the proceeds of each sale (which is the industry standard). In the event that Amazon steeply discounts your application, or offers it for free, you’re guaranteed to get 20% of the List Price.

Came across this very interesting article on Techcrunch :

  
 Is there a way to screen apps on our store for malware?
      By Shaun Zelber,  August 9th, 2011 :: Apps & Sites, OS & Handsets

Malware is becoming more of a problem for Android users.
Users of Android-based mobile devices are 2.5 times more likely to have problems with malware now than they had only six months ago, according to a report from Lookout. The mobile security firm estimates that 500,000 Android users were affected by malware in the first six months of 2011, as applications infected by malware increased from 80 in January to more than 400 in June. CNET/InSecurity Complex blog